Difficulté : MythiqueRequis : Niveau Mondial 79Raid 10 Joueurs Co-opCoût : Essais d'Abysse / Traque

Défi d'allumage (Sky-Lantern Challenge)

Le raid coopératif à 10 joueurs d'élite de Whoa Adventure : le Défi d'allumage. Triomphez des 3 boss colossaux (Jumeaux de la Tempête, Tisserand de Calamité, Dominateur des Flammes Ardentes) à travers 5 affixes mortels, synchronisez vos bursts sous la Marée de Fureur, respectez la rotation des 3 tanks et encaissez des dividendes d'enchères en or pouvant atteindre un multiplicateur x500 !

Boss : 3 Boss : Jumeaux de la Tempête · Tisserand de Calamité · Dominateur des Flammes Ardentes
Langues disponibles (7 Langues) :
10-Player Co-op Raid • World Level 79 • Sky-Lantern Challenge

Sky-Lantern Challenge (Ignition Challenge) — Full 3 Bosses & 5-Affixes Guide

The definitive 10-player co-op raid: optimal team comps for each boss, mastering the 5 deadly affixes, outhealing corrosive acid, and maximizing server auction gold dividends (x500).

Source Video · Full Breakdown

Whoa Adventure - Easiest Way to Clear 5-Affix Sky-Lantern Challenge (Full Boss Guide)

This guide translates and expands on NDLGamer's in-depth video guide: precise dodging, poison mechanics, kiting priorities, and optimal 10-player coordination to clear 5-Affixes.

Video Chapters:
00:00Introduction & Présentation du Défi de la Lanterne00:28Règles de base, Déblocages & Paliers d'Affixes01:43Premier Kill Serveur & Dividendes de Vente aux Enchères04:04Décryptage des 5 Affixes de Donjon (Débuffs & Contres)05:08Boss 1 : Jumeaux de la Tempête (Storm Twins) — Comp & Stratégie06:50Boss 2 : Tisserand de Calamité (Calamity Stitcher) — Comp & Stratégie09:14Boss 3 : Dominateur des Flammes Ardentes (Blazing Flame Dominator) — Comp & Stratégie11:18Points Clés, Économie de Traque & Règles de Coopération
Channel: NDLGamerOpen on YouTube
Boss 1 / 3Original: Storm Twins (Galechild & Child of Thunderstorm)

Storm Twins

Boss 1: Wind Shield Management & Spread Positioning against AoE CC

Recommended 10-Player Composition

NDLGamer Comp
Tanks:
2 Warriors (Boss positioning & facing away)
DPS :
3 Mages (Blizzard & Arcane Barrage essential AoE)
2 Archers (Arrow Rain & single-target penetration)
Healers:
3 Priests (Holy Nova & Healing Wave synced)

💡 Composition Rationale: Heavy backline AoE (3 Mages + 2 Archers) is required to break the Wind Shield swiftly and wipe out summoned elementals before formation collapses.

Combat Phases & Critical Mechanics

1
Phase 1: Wind Shield & Elemental Swarm
Shield Burst & Add Clearing
Wind Shield (Galechild)
Deadly

Galechild casts a massive shield based on max HP (long 500s cooldown). While active, it continuously emits Energy Pulses that deal ramping party-wide damage.

Counter-strategy & Team Action:

Immediately focus all Mage/Archer AoE (Blizzard, Arcane Barrage, Arrow Rain) onto the boss to shatter the shield before pulsing damage overwhelms healers.

Core Shield Transfer & Elementals
High

When the shield expires, it transfers Core Shield to nearby allies and summons a large wave of Wind and Thunder Elementals.

Counter-strategy & Team Action:

Warriors cluster the adds while Mages finish them with secondary AoE skills. Kill them before they disrupt healer lines.

Phase Execution Tips:
  • Save major AoE cooldowns strictly for the Wind Shield activation.
  • Do not stack on top of each other during energy pulses.
2
Phase 2: CC Chain & Spread Positioning
AoE Avoidance & Healer Discipline
Airburst
High

Large 1000-radius red circle with a 2-second telegraph warning. Deals heavy AoE damage and stuns targets for 2 seconds.

Counter-strategy & Team Action:

Spread out immediately upon seeing the red circle. Never overlap telegraphs with teammates.

Thunderstrike Impact
High

Circular strike with a 500 radius dealing heavy shock damage and stun.

Counter-strategy & Team Action:

Maintain a spaced-out formation around the arena throughout the fight.

Restraining Lightning & Matrix Powergrid
Moderate

Linear laser grids and fixed geometric hazards covering lanes.

Counter-strategy & Team Action:

Watch ground patterns and navigate safe corridors.

Phase Execution Tips:
  • Priest Rule: Wait until the boss finishes its CC chain (Airburst + Thunderstrike) before casting Holy Nova or Healing Wave. Healing too early wastes critical mana and cooldowns.
  • Maintain circular spacing to minimize overlap casualties.
NDLGamer's Secret Pro Tip

If your group struggles on the Wind Shield DPS check, equip enhanced Blizzard artifacts and time your burst right after the Tide of Fury berserk ends (+30% damage window)!

Optimal Weekly Raid Routine

1. Priority Suppression Clear

Clear Suppression on all 3 bosses early in the week to lock in your eligibility for server-wide auction dividend payouts.

2. Burn All 6 Hunt Attempts

Make sure to run all 6 Hunt Attempts before the 7-day reset to accumulate maximum Hunt Medals for the Co-op Shop.

3. Collect Auction Dividends

Log in on day 1 of the next phase between 5:00 AM and 9:00 PM to watch the auction and claim your gold dividend in the mailbox!

Table des Butins & Récompenses Attendues

Cristaux d'Enchantement Rouge (5-Affixes)Légendaire
Premier Kill & 5-Affixes
Pierres de Synthèse d'Enchantement JauneÉpique
45%
Médailles de Traque (Hunt Medals)Commun
100% (6 essais/phase)
Dividendes d'Enchères en Or (x500 Multiplicateur)Légendaire
Fin de Phase (3 Boss vaincus)
Parchemins d'Invocation Céleste & Titres ServeurLégendaire
Server First Kill
Retour aux donjons & raids